AI Insights · Timothy · January 2022
Top 5 Android Racing Games in El Salvador Q4 2021
In Q4 2021, the top 5 racing games on Android in El Salvador showed varying trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into their performance.
In the fourth quarter of 2021, the top 5 racing games on the Android platform in El Salvador exhibited diverse trends across downloads, revenue, and active users. Here’s a closer look at the performance of these games, based on data from Sensor Tower.
Mario Kart Tour from Nintendo Co., Ltd. saw a steady performance in weekly revenue, with figures hovering around $785 in late September and gradually decreasing to $611 by the end of December. Weekly downloads for the game showed a significant rise towards the end of the quarter, peaking at 1.9K in the last week of December. The number of weekly active users remained relatively stable, starting at 16.4K and ending at 17.2K.
Need for Speed™ No Limits by ELECTRONIC ARTS experienced fluctuations in weekly revenue, beginning at $55 and reaching a high of $118 in the week before the end of December. The game’s weekly downloads varied, peaking at 1.5K in early November and closing the year with 1.4K. Active users saw a slight decline over the quarter, starting at 11.7K and ending at 10.7K.
Asphalt Legends Unite by Gameloft SE had a modest revenue stream, with weekly revenue fluctuating between $45 and $148 throughout the quarter. Downloads for the game increased significantly in December, reaching a peak of 710 in the last week. The number of active users also showed an upward trend, starting at 1.3K and climbing to 1.5K by the end of December.
Asphalt 8 - Car Racing Game, also by Gameloft SE, demonstrated consistent downloads, with numbers remaining above 2K throughout the quarter, albeit with some fluctuations. Weekly revenue saw a notable increase in mid-December, reaching $98. The game maintained a solid base of active users, starting at 6.4K and ending the quarter with 5.5K.
Lastly, Need for Speed™ Most Wanted by ELECTRONIC ARTS had minimal weekly revenue, peaking at $45 in the last week of December. The game did not show any significant activity in downloads or active users during this period.
For more detailed insights and data, visit Sensor Tower.